Lord of the Rings LCG: The Dread Realm
Lord of the Rings LCG: The Dread Realm
Flight of the Stormcaller je šestá část a vyvrcholení cyklu Angmar Awakened pro karetní hru Lord of the Rings LCG. Balení obsahuje 60 karet (20 karet ve třech kopiích).
Rozšíření je v angličtině.
"It was at the beginning of the reign of Malvegil of Arthedain that evil came to Arnor. For at that time the realm of Angmar arose in the North beyond the Ettenmoors. Its lands lay on both sides of the Mountains, and there were gathered many evil men, and Orcs, and other fell creatures."
-J.R.R. Tolkien, "The North-kingdom and the Dunedain"
The Dread Realm is the climactic conclusion to the Angmar Awakened cycle of Adventure Packs for The Lord of the Rings: The Card Game! In its new scenario, your heroes must make their final push through the halls of Carn Dum to prevent an ancient evil from returning to the world, but the halls that initially appear so cold and empty are full of terrible sorcery and other evils. The dead don't lie quiet in Angmar, and you'll need to battle past wraiths, witches, and possibly even those members of your fellowship who fall in battle only to be reanimated by the dark magic that pervades the fortress and its catacombs.
Additionally, you'll find a new Spirit hero and three copies each of twenty-seven player cards (three copies each of nine different cards), many of which cap the cycle's final exploration of its new Dunedain and Noldor themes. New Dunedain allies arrive to the Tactics sphere, a Leadership Weapon enriches the armies of Gondor and the Dunedain, and a Spirit Song recalls the lay of Beren and Luthien in order to encourage stronger alliances between the region's Dunedain and Noldor. Finally, a neutral attachment that allows you to profoundly alter the composition of your fellowship.
Rozšíření je v angličtině.
"It was at the beginning of the reign of Malvegil of Arthedain that evil came to Arnor. For at that time the realm of Angmar arose in the North beyond the Ettenmoors. Its lands lay on both sides of the Mountains, and there were gathered many evil men, and Orcs, and other fell creatures."
-J.R.R. Tolkien, "The North-kingdom and the Dunedain"
The Dread Realm is the climactic conclusion to the Angmar Awakened cycle of Adventure Packs for The Lord of the Rings: The Card Game! In its new scenario, your heroes must make their final push through the halls of Carn Dum to prevent an ancient evil from returning to the world, but the halls that initially appear so cold and empty are full of terrible sorcery and other evils. The dead don't lie quiet in Angmar, and you'll need to battle past wraiths, witches, and possibly even those members of your fellowship who fall in battle only to be reanimated by the dark magic that pervades the fortress and its catacombs.
Additionally, you'll find a new Spirit hero and three copies each of twenty-seven player cards (three copies each of nine different cards), many of which cap the cycle's final exploration of its new Dunedain and Noldor themes. New Dunedain allies arrive to the Tactics sphere, a Leadership Weapon enriches the armies of Gondor and the Dunedain, and a Spirit Song recalls the lay of Beren and Luthien in order to encourage stronger alliances between the region's Dunedain and Noldor. Finally, a neutral attachment that allows you to profoundly alter the composition of your fellowship.
Detaily zboží
Parametry
Váha: cca 200 g
Vydavatel
Fantasy Flight Games
Fantasy Flight Games
Rok vydání
2015
2015
Jazyk
pravidla: Angličtina komponenty: Angličtina
pravidla: Angličtina komponenty: Angličtina
Kód produktu
22388
22388
Alternativní názvy
Der Herr der Ringe: Das Kartenspiel – Das schaurige Reich , The Lord of the Rings: The Card Game – The Dread Realm , Le Seigneur des Anneaux: Le Jeu de Cartes – Le Royaume de l'Effroi , El Señor de los Anillos: El Juego de Cartas – El reino del terror , Il Signore degli Anelli: Il Gioco di Carte – Il Regno del Terrore
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EAN
9781633440784
9781633440784
Fotografie od zákazníků
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O něco lehčí než Battle of Carn Dum, ale pořád docela těžké dobrodružství. Pro hráče asi nejzajímavější karta Tale of Tinúviel, která se dobře hodí do balíčků kde se kombinují elfové a Dúnadani. Další zajímavá karta je Sword-thain, která umožňí z jedinečného spojence náležejícího k nějaké sféře vytvořit hrdinu.
Je toto hodnocení přínosné? ANOArwen jako hrdinka, rozhodně doporučuji. Jeden z nejsilnějších hrdinů za poslední 3 sady.
Je toto hodnocení přínosné? ANO