In these games each player has some sort of holdings on the table. Holdings are often played in front of them from a hand of cards and/or assigned to them at the game start. These holdings serve as targets for other players to attempt to destroy. The goal is generally to avoid having all your holdings destroyed while at the same time playing to destroy all the holdings of the others players. In most cases the direction of destruction is usually left to player discretion. This frequently results in an encouraged free-for-all and/or an engineered last man standing scenario.